Attack |
Type |
PP |
Quick Description |
Earthquake |
GRO |
10 |
Damages enemy |
Egg Bomb |
NOR |
10 |
Damages enemy |
Ember |
FIR |
25 |
Damages enemy, may burn enemy |
Explosion |
NOR |
5 |
Damages enemy, causes attacker to faint |
Fire Blast |
FIR |
5 |
Damages enemy, may burn enemy |
Fire Punch |
FIR |
15 |
Damages enemy, may burn enemy |
Fire Spin |
FIR |
15 |
Damages and incapacitates enemy for 2 to 5 turns |
Fissure |
GRO |
5 |
Causes enemy to faint (low hit rate) |
Flamethrower |
FIR |
15 |
Damages enemy, may burn enemy |
Flash |
NOR |
20 |
Lowers enemy's Accuracy Lights up the Rock Tunnel (requires Boulder Badge) |
Fly |
FLY |
15 |
Attacker is invulnerable for one turn, then damages enemy Return from outdoors to any Pokémon Center previously seen (requires Thunder Badge) |
Focus Energy |
NOR |
30 |
Supposedly increases attacker's critical hit rate, but actually lowers it! (works properly in Stadium) |
Fury Attack |
NOR |
20 |
Damages enemy 2 to 5 times in one turn |
Fury Swipes |
NOR |
15 |
Damages enemy 2 to 5 times in one turn |
Glare |
NOR |
30 |
Paralyzes enemy |
Growl |
NOR |
40 |
Lowers enemy's Attack |
Growth |
NOR |
40 |
Increases attacker's Special |
Guillotine |
NOR |
5 |
Causes enemy to faint (low hit rate) |
Gust |
NOR |
35 |
Damages enemy |
Harden |
NOR |
30 |
Increases attacker's Defense |
Haze |
ICE |
30 |
Clears all statistic changes on both pokémon, clears enemy's (but not attacker's) status |
Headbutt |
NOR |
15 |
Damages enemy, may prevent enemy from attacking |
Hi Jump Kick |
FGT |
20 |
Damages enemy, damages attacker if it misses |
Horn Attack |
NOR |
25 |
Damages enemy |
Horn Drill |
NOR |
5 |
Causes enemy to faint (low hit rate) |
Hydro Pump |
WAT |
5 |
Damages enemy |
Hyper Beam |
NOR |
5 |
Damages enemy, then attacker loses one turn |
Hyper Fang |
NOR |
15 |
Damages enemy, may prevent enemy from attacking |
Hypnosis |
PSY |
20 |
Puts enemy to sleep |
Ice Beam |
ICE |
10 |
Damages enemy, may freeze enemy |
Ice Punch |
ICE |
15 |
Damages enemy, may freeze enemy |
Jump Kick |
FGT |
25 |
Damages enemy, damages attacker if it misses |
Karate Chop |
NOR |
25 |
Damages enemy (high critical hit rate) |
Kinesis |
PSY |
15 |
Lowers enemy's Accuracy |