RB |
Y |
Attack |
Type |
PP |
Quick Description |
- |
- |
Bone Club |
GRO |
20 |
Damages enemy, may prevent enemy from attacking |
X |
- |
Tail Whip |
NOR |
30 |
Lowers enemy's Defense |
- |
X |
Growl |
NOR |
40 |
Lowers enemy's Attack |
X |
L18 |
Headbutt |
NOR |
15 |
Damages enemy, may prevent enemy from attacking |
L25 |
L25 |
Leer |
NOR |
30 |
Lowers enemy's Defense |
L33 |
L33 |
Focus Energy |
NOR |
30 |
Supposedly increases attacker's critical hit rate, but actually lowers it! (works properly in Stadium) |
L41 |
L41 |
Thrash |
NOR |
20 |
Damages enemy for multiple turns (attacker won't obey until finished), then attacker becomes confused |
L48 |
L48 |
Bonemerang |
GRO |
10 |
Damages enemy twice in one turn |
L55 |
L55 |
Rage |
NOR |
20 |
Damages enemy for multiple turns (attacker will no longer obey), attacker's Attack increases each time it is damaged |
TM01 |
TM01 |
Mega Punch |
NOR |
20 |
Damages enemy |
TM05 |
TM05 |
Mega Kick |
NOR |
5 |
Damages enemy |
TM06 |
TM06 |
Toxic |
POI |
10 |
Severely poisons enemy |
TM08 |
TM08 |
Body Slam |
NOR |
15 |
Damages enemy, may paralyze enemy |
TM09 |
TM09 |
Take Down |
NOR |
20 |
Damages enemy, damages attacker |
TM10 |
TM10 |
Double-Edge |
NOR |
15 |
Damages enemy, damages attacker |
TM11 |
TM11 |
Bubblebeam |
WAT |
20 |
Damages enemy, may reduce enemy's Speed |
TM12 |
TM12 |
Water Gun |
WAT |
25 |
Damages enemy |
TM13 |
TM13 |
Ice Beam |
ICE |
10 |
Damages enemy, may freeze enemy |
TM14 |
TM14 |
Blizzard |
ICE |
5 |
Damages enemy, may freeze enemy |
TM15 |
TM15 |
Hyper Beam |
NOR |
5 |
Damages enemy, then attacker loses one turn |
TM17 |
TM17 |
Submission |
FGT |
25 |
Damages enemy, damages attacker |
TM18 |
TM18 |
Counter |
FGT |
20 |
Attacker loses first strike, then inflicts double physical damage taken |
TM19 |
TM19 |
Seismic Toss |
FGT |
20 |
Inflicts damage equal to attacker's Level |
TM20 |
TM20 |
Rage |
NOR |
20 |
Damages enemy for multiple turns (attacker will no longer obey), attacker's Attack increases each time it is damaged |
TM26 |
TM26 |
Earthquake |
GRO |
10 |
Damages enemy |
TM27 |
TM27 |
Fissure |
GRO |
5 |
Causes enemy to faint (low hit rate) |
TM28 |
TM28 |
Dig |
GRO |
10 |
Attacker is invulnerable for one turn, then damages enemy Return from cave or building to last Pokémon Center visited |
TM31 |
TM31 |
Mimic |
NOR |
10 |
Copies an enemy's attack |
TM32 |
TM32 |
Double Team |
NOR |
15 |
Increases attacker's Evade |
TM34 |
TM34 |
Bide |
NOR |
10 |
Attacker loses 2 to 3 turns, then inflicts double damage received |
TM38 |
TM38 |
Fire Blast |
FIR |
5 |
Damages enemy, may burn enemy |
TM40 |
TM40 |
Skull Bash |
NOR |
15 |
Attacker loses one turn, then damages enemy |
TM44 |
TM44 |
Rest |
PSY |
10 |
Immediately heals 100% of attacker's HP, clears any attacker status changes and puts attacker to sleep, attacker sleeps on second turn, wakes on third turn (uses a total of 3 turns) |
TM50 |
TM50 |
Substitute |
NOR |
10 |
Attacker loses 25% of maximum HP, makes copy to take damage |
HM04 |
HM04 |
Strength |
NOR |
15 |
Damages enemy Moves boulders (requires Rainbow Badge) |